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BlueMonday1984

3,300 Movie Reviews

902 w/ Responses

12 reviews are hidden due to your filters.

Short, but sweet - that chick sure can slide!

...I dunno Hexa that orange doesn't look that large to me
Guy looked like his brain was working overtime trying to pronounce "ginormous".
Short, but sweet.

That six dollar shrimp special superbly spiced up that sermon.

Short, but sweet - superb work on the van and the cheering crowd.

Very cute little robots, even if they're a bit slow on the draw.
Neat bits of slapstick, too.

Pitigamedev responds:

Thank you for the feedback!

Mildly grotesque and darkly funny werewolf-themed parody.
The BGM helped with the dramatic buildup, and the fursuit-y punchline got me good.

PUPPER :D

Punchline was pretty good - visuals are a treat for the eyes as well.

Quick heads-up: the YouTube embed in your description's busted.

Nice work as usual - Monk and Charlie really sent me on a rollercoaster with those beans.

AncientEgo responds:

Thanks for the heads up Blue Monday and hell yeah so glad you enjoyed their little adventure with the beans!

The visuals felt like I took a time machine back to my childhood. The 2D platformer style reminds me more of the Flash games I grew up with, rather than the PS1-era platformers of the time, but it does a good job inspiring nostalgia nonetheless.

The goblin's nonchalant oneshotting of the knight caught me off guard and cracked me up pretty hard. I'm also dying to know what the "secret third option" was.

FunkyPepe responds:

haha its a secret!

This felt like a circa '93 ketamine fever dream. Its like a a Net Yaroze had a nightmare.
I'm still pretty impressed with this low-poly experiment, though - you've got the 5th-gen 3D style down pat.

jthrash responds:

Thank you. When I imitate the 5th console generation (N64/PS1/Saturn), my specific influences include Rayman 2 and Tonic Trouble. I was a smidge worried that the 1K textures I used might break the illusion (PS1 textures were often 128x128 pixels while N64 textures were often even lower at 32x32 pixels), but I guess it still looks fine as sort of a pre-rendered cutscene from that era.

And yes, the nightmare vibes were 100% intentional, especially with the background music being a combination of inane singing, hysterical crying and my best impression of a turtle climaxing after intercourse.

EDIT: Oh, and the sirens at the end were off course inspired by the sirens that played at the end of major boss fights in the original Silent Hill for PS1. Definitely adds to the creep factor.

Hexacat took a lot more than a papercut, from what I've seen.
This feels like a throwback to '00s-era flash - congrats on 1K subs!

Newgrounds is damn good.
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Age 24, he/they

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