Short, but beautiful. Perfect choice of music, as well.
Short, but beautiful. Perfect choice of music, as well.
This was a blast from start to finish, and an excellent remake.
Main complaint's the controls on the boss minigame - one button for both jumping and ducking felt pretty awkward. Moving those to different keys on keyboard/having two different buttons for touchscreen should fix that.
UPDATE: Also have a minor complaint regarding the second "Think!" and "Start a Fire!" microgames - hitting the auto-fail conditions in either leads to a bit of time being wasted, as the timer still keeps running. (Not sure if I communicated what I mean clearly enough :P)
Thanks! Really good feedback: I’ll look into adding an option for that :-)
The basic idea is pretty creative, and having to manipulate the console to solve puzzles leads to a lot of brainteasing.
Main complaint's the use of A/D/Space to move - using the arrow keys would have been much less awkward.
Thank you for playing, and for your words!
It's great to know player's impressions
Would you happen to be left-handed? For that case, at least, the arrow keys should have been included. But I also see the benefit of jumping with ↑ or W, althou, maybe, that would remove some fun cumbersomeness
A simple, but fun shooter whose procedurally-generated hive offers a fair bit of replay value.
Protip: Rapidly tapping the fire key will let you move at full speed whilst firing.
The lack of any real challenge beyond "press space when the bullet reaches the middle" caused this to get old extremely quickly.
No polite way to put this - the game's physics are kinda fucked.
Movement feels painfully stiff thanks to dog-slow acceleration, and jumping feels awkward, too. I also managed to get stuck under one of my projectiles, somehow.
(Good to know this happens in both Flash and HTML5 - makes it clear that this is an issue in the game itself)
A basic, but fun shooter, with a neat notepad-ish artstyle.
Being limited to the left half of the screen felt pretty arbitrary, though, and combined with powerups random movement to make picking them up a bit of a gamble.
A short, but unsettling demo, which left me wanting more.
glad to hear . the full version is on my itch io!
Newgrounds is damn good.
10k Saves - 15/05/24
10k Medals - 27/05/24
Supreme Commander - 7/12/24
Age 24, he/they
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Joined on 1/1/23