The Iron Lung inspiration is obvious, but this takes it in its own direction to produce a pretty damn unnerving little horror game.
The SFX and the heavily restricted visuals lay the atmosphere on thick.
The Iron Lung inspiration is obvious, but this takes it in its own direction to produce a pretty damn unnerving little horror game.
The SFX and the heavily restricted visuals lay the atmosphere on thick.
The idea's pretty basic, but it was pretty damn interesting and executed rather well.
The minimalist visuals made remembering each level pretty easy, and it was pleasingly easy to control.
An extremely basic Flappy Bird clone, whose only notable feature is the, shall we say, *interesting*, visuals.
stop talking about yourself, self flattery is not a good look
A basic shooting gallery which didn't hold my attention particularly long.
Not sure if its just because I'm on Firefox, but it seems holding my breath doesn't do anything.
UPDATE: Turns out I needed to zoom in in order to hold my breath. Turns out I'm an idiot.
This was a pretty weak demo all around - a combo of the enemies not moving and Oggy's spammable bash attack oneshotting everything (except the boss) made the game insultingly easy.
Audio and visuals were also pretty poor, too - the visuals are a mixture of ripped images/random shapes in MS Paint, and I couldn't find a single piece of SFX you didn't rip from elsewhere.
I also found that you didn't reset the coin/life counters after the demo finishes and that going off the left edge of the map causes Oggy to fall forever - those are both pretty serious oversights.
Hi, this is just a beta testing. We will solve these problems you have stated. Thank you for experiencing!
A short, but pretty nicely made shmup, with a neat Game Boy-ish artstyle.
If there's an obvious improvement to be made, its in adding a keyboard command for changing forms - having to use the mouse and click "Change" in the corner makes using it pretty awkward (it is worth it for that alternate form, though - its pretty OP).
Does seem arbitrary that I'm limited to the left half of the screen, though, and the audio seemed pretty lacking as well.
A basic, but nicely made maze game. Does seem like you can pass through the barriers if you move your mouse fast enough.
Platforming was pretty nice, and the visuals were pleasing to look at.
Main complaint's the level design - missing a battery in level 2 because a gap looked like a bottomless pit was kinda frustrating.
The lack of a death animation's also a minus, but I'll admit that one's a nitpick.
Basic, but fun-as-hell.
A nicely-made and damn-fun take on the Sokoban formula.
This'll definitely test your puzzle-solving skills, that's for sure.
Newgrounds is damn good.
10k Saves - 15/05/24
10k Medals - 27/05/24
Supreme Commander - 7/12/24
Age 24, he/they
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TERF Island
Joined on 1/1/23