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BlueMonday1984
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    862 Game Reviews

    203 w/ Responses

    9 reviews are hidden due to your filters.

    A nice, fat slice of then-contemporary post-crash catharsis, loaded with '00s-era grit and headed by a stick figure with the voice of a pissed-off Christian Bale.

    Its a damn good snapshot of the boiling rage people felt in the wake of the subprime mortgage crisis, with Bernie Madoff serving quite well as a walking symbol of Wall Street greed.

    Stroop Effect: The Game

    A dead simple idea, executed well, leading to some good-old arcadey fun.

    Aprime responds:

    Perfect!

    Stroop Effect: The Game

    A dead simple idea, executed well, leading to some good-old arcadey fun.

    This doesn't have much added compared to its original version (https://www.newgrounds.com/portal/view/310897) - just medals, highscores and a visual upgrade, but with a core idea this solid, that's all the game really needed.

    Aprime responds:

    I'll add more to it next time

    A playable Simpsons gag with some medals on the side? Can't argue with that.

    The folding chair's virtually useless due to its lengthy startup, leaving you wide open for O'Bannon to to interrupt you. If you're looking to get the medals quickly, use it once, then just jackhammer A until you win. Once you've won, click O'Bannon's corpse for "Dead Poker".

    The lack of a reset button is a complaint of mine - I can sidestep it by simply using the context menu, but it would've been nice to have. The game defaulting to low quality's another gripe of mine.

    Aprime responds:

    But low quality helps it pixelate 😁😁

    Getting heads makes me feel like I've sold my soul to the Devil, and getting tails makes me feel like I've been sent to Quebec. Not sure which experience is worse.

    This isn't a Flappy Bird clone, this is a bad acid trip in game form.
    Everything about this just feels strange and offputting. The use of the phrase "prolong the experience" in the controls section is quite fitting.

    Visuals are pretty neat and disgustingly detailed, but they do get in the gameplay by making it hard to tell where gaps in your stack are.

    The engine itself's also half-baked - rotate goes only one way, hard drop's nowhere to be found, and there's a pretty unacceptable delay when activating soft drop.

    Visuals are pretty damn impressive. The only thing that didn't hold up is the bouncer's design - guy looks like a Golliwog on 'roids.

    Gameplay's also pretty solid - sure, I found the mouse-based controls pretty awkward on my mousepad, and Britney was a major annoyance, but beating K-Fed's ass and getting Britney out the way with some good-old fashioned child abuse were both still fun as hell. (A sentence which will never be written again.)

    Also, quick question: Who the fuck is Kevin Federline? I've never heard of this guy before now.

    Between Plot Token #7 and the boss zombie, I can see some elements from Dead Detention II bleeding into this. Quite like it - ramps up the tension a whole lot.

    Really loved that twist with the inventory - loved how you took what was originally a fourth-wall breaking gag and turned it into a moment of pure terror.

    Another goddamn excellent episode, overall.

    JackAstral responds:

    Thanks so much!! :-D

    A massively expanded version of Rock-Paper-Scissors, with several smaller versions in case the full 25-gesture version's too much? Can't argue with that.

    I do like how the gestures are laid out - everything the gesture beats is on its right, everything that beats it is on its left. Makes the outcomes a lot easier to digest.

    Newgrounds is damn good.
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    Age 24, he/they

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