A very impressively done recreation of a truly vintage console experience.
Easy to pick up and play, and adorable as hell, too.
(The alarm was a nice touch - sure, its redundant in an age of smartphones, but its just such a cool little feature!)
A very impressively done recreation of a truly vintage console experience.
Easy to pick up and play, and adorable as hell, too.
(The alarm was a nice touch - sure, its redundant in an age of smartphones, but its just such a cool little feature!)
We wanted to be thorough in our design! This is an actual Game & Watch homebrew game after all, and they always had an alarm. Took me forever to design that bell! Glad you like it!! đź’–
This is a pretty solid troll submission - the crude-as-hell visuals and VA work complement the charmingly crude setup.
Gameplay's pretty damn boring once you get the hang of it, though the random references did a good job getting a chuckle out of me.
Thank you
The gameplay I feel should stay the same but I might add more events to it to make it less boring
As for the references more will be added
A cool little digital theremin to mess with.
I quite like the skeumorphism and button SFX - gives it a bit of a physical feeling, whether on mobile or PC.
This feels like some cool thing you'd have found on mobile, before app stores started getting drowned in a cavalcade of crap.
Thanks! @alsoknownas1 was working on a sound engine that was interactive, and I thought yeah, this could work as a toy! Glad you like the design. I wanted it to have that retro skeuomorphism of the early App Store or Flash. I dig that style so much.
So many awesome artstyles, so many cool characters. Kitty, you beautiful bastard.
I could look at this all fucking day.
Thank you! @WillTommoDDD brought together a great team and did an amazing job with the logo and design. It was super easy for aka1 and I to make an interface. And that art needed the best interface! So many good artists!
A neatly-made archive for Newground's current level icons, even if it has been surpassed by NG Levels 2014.
The "About" screen does pops up underneath the level text when viewing the "Levels", "More Levels" and "Top Levels, Etc" tabs - by my guess, that's either an issue with Ruffle or with you making a minor goof with the text's depth.
Oh dang, a bug! Nice find man...
I wonder if I still have the source for this, will see if I can fix that real quick if I do. Otherwise hopefully there's nothing like that with the newest... I think it's my goof with how the elements are layered there, Ruffle hopefully doesn't change that.
A neatly-made archive for Newground's special Halloween level icons, even if it has been surpassed by NG Levels 2014.
Seems like some of the level icons are different in this than in 2014 - not entirely sure why, but I'm guessing the staff weren't happy with some of the icons and decided to change them.
Yeah I'm not sure why some of the icons changed around this time either, but thus the new version. As far as I know none have changed since 2014.
A very neatly made archive for Newgrounds' current level icons and auras - both the regular and halloween versions.
Main complaint is being unable to easily swap between the regular and Halloween versions - makes comparing level icons a bit of a hassle.
Anyways, quick heads-up for Cyber - the "NG Level Archives" link under "Nostalgia" is broken - the link (https://ngarchive.aksumka.com/levels) gives me to a 404, and it appears Aksumka's archive has gone down for good. It does seem there's archives of it on the Wayback Machine, so you should be able to fix the link to some extent.
Mmm I hadn't considered a comparison between normal/Halloween level designs at all, good idea if I do a new version of this...
Thanks for the heads up on the link. I'm hosting the old aksumka archive on my own site as well now since the official one went down. Not the whole thing, but the file archive specifically (with level icons) can be found here too: https://ngpot.com/archive/
A cleverly and creatively crafted collaborative compilation of clocks, with a banger track to top it off.
Happy Clock Day, everyone!
B A N G E R
...well it took me a bit to get to grips with this shit, but it was pretty straightforward once I worked out the ropes. Didn't even need any sort of tutorial.
Pretty damn relaxing. Kinda reminds me of Antimatter Dimensions. The fair number of medals is nice too.
Glad you enjoyed the game, antimatter dimensions is a pretty big inspiration, I only have a few… thousand… hours in the game :,)
Another fun-as-hell episode from you, but damn, you cranked up the microgame's difficulty in this - I struggled with a few of these.
Also noticed a typo near the opening - you accidentally spelled "to" as "too" whilst Miller was saying "I'm trying to".
EDITED TO ADD: Also, Jesus, that boss microgame's fuckin' brutal on my touchpad - I ended up needing to pull out my autoclicker to beat it.
Thanks :D Fixed- good catch!
Newgrounds is damn good.
10k Saves - 15/05/24
10k Medals - 27/05/24
Supreme Commander - 7/12/24
Age 24, he/they
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TERF Island
Joined on 1/1/23