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BlueMonday1984

214 Game Reviews w/ Response

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2 reviews are hidden due to your filters.

Well, there isn't much here to review - just what amounts to an interactive picture of P. Diddy, and a crude decapitation animation.
You're gonna need to put a lot bit more meat on this bone if you want this to pass judgment. If you want my advice, check out "Kill Lola Bunny" (https://www.newgrounds.com/portal/view/786432) for ideas.

Welcome to Newgrounds - hope to see a sub of yours pass judgment someday.

augustleded responds:

this definitely isn't my first time on newgrounds but it is my first time making a flash game, this on its own took me about an hour. i'll definitely make better ones after this but I just wanted to make something and get it out there

A simple, but fun-as-hell clicker, with a damn good soundtrack and some pretty cool easter eggs, even if it did have a few bugs.

amyspark-ng responds:

glad you liked it! it has a few bugs that i wasn't able to squash before release and haven't figured out to this day, but i really liked making the easter eggs

A fine enough Flappy Bird clone, with some cool little twists.

blueSparrow2000 responds:

Thank you for playing! I will try to add more contents in the future.

Main major criticism here is on the controls - there's a serious delay when moving left or right.
Combat is also incomprehensible to me - I did manage to get past the first wave, but I'm not sure how, exactly.

MrBOOMGrounds responds:

thanks for letting me know. I'll get right back to it.

Gameplay's a bit simple for my liking, but god damn that background track's a bop.
Visuals are pretty pleasing to look at, too.

InfiTsuneXD responds:

THANKS ^^
the gameplay is simple because i didn't have so much time to program a better gameplay.

Visuals aside, my main criticism's on the player two controls - the fire key and movement keys are far too close together, and I ended up hitting browser shortcuts I didn't want whilst trying to control myself.

The lack of a diagonal sprite's another pain point for me - whilst I can fire diagonally, I don't know if I am going to fire diagonally until I press space/CTRL.

thethiscat responds:

thank you very much for your reply I do remember I have a game with much better shooting mechanics it's one of my earlier ones so the graphics are still pretty bad ill try to see if i can compress the game to an html zip file and make it work in newgrounds

Artstyle's pretty solid and the mechanics were easy to get a grip around.
Only puzzle I found myself getting stuck on was the last one, and that was because I had sent away one of the critters way too early first time around.

F1Krazy responds:

Yeah, the last one's a fiendish one. I'm not sure whether I made it too hard or whether I made the others too easy, I guess we'll see as the other reviews come in. Glad you enjoyed it!

Its a pretty obvious beta, but I'm impressed with how well you captured the Wii's unique look.
Can't wait to see this get finished!

Unstreemy responds:

Thank you! :)

Visuals and short length aside, my main criticism of this is on the gameplay - actually landing a hit on enemies is pretty much luck-based thanks to my inability to aim diagonally, and the slippery controls make this feel awful to play.

thethiscat responds:

thank you for the constructive criticism I'm just starting to make games so I'm not really good you're criticism really help me to make better games so thank you and have a good day

Easy to pick up, and pretty fun. Good to kill a few minutes.
You did a good job on your first Pico-8 game, and the thumbnail art's pretty cute.

Not sure how the scoring system at the top-left works.

Samburger360 responds:

Thanks!

The scoring system was a bit of a hassle,
but what I ended up doing was increasing the score by 0.1 every frame that a tomato would hit you but is in another Lane.

(Overall it increases by about 6 points per tomato)

It also doubles as what speeds up the tomatoes over time!

Newgrounds is damn good.
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