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BlueMonday1984

214 Game Reviews w/ Response

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Nicely done on the improvements.
Would've wanted to see the keyboard support I requested on your (now removed) prototype, but I'm still fine with mouse-only.

VIMEcompany responds:

I'm going to add a system to see the controls and you can also change direction with space.

An extremely basic Flappy Bird clone, whose only notable feature is the, shall we say, *interesting*, visuals.

NewKittyKrew responds:

stop talking about yourself, self flattery is not a good look

This was a pretty weak demo all around - a combo of the enemies not moving and Oggy's spammable bash attack oneshotting everything (except the boss) made the game insultingly easy.

Audio and visuals were also pretty poor, too - the visuals are a mixture of ripped images/random shapes in MS Paint, and I couldn't find a single piece of SFX you didn't rip from elsewhere.

I also found that you didn't reset the coin/life counters after the demo finishes and that going off the left edge of the map causes Oggy to fall forever - those are both pretty serious oversights.

MorganPaulRee responds:

Hi, this is just a beta testing. We will solve these problems you have stated. Thank you for experiencing!

Basic, but pretty entertaining.
I am getting all-black models after testing on both Firefox and Chrome, so I suspect the issue's going a bit deeper than simple browser fuckery.

RosieUV responds:

huh, weird.

Simple, but fun. It is held back by some sloppy collision detection (I've frequently died despite having clearly cleared a jump), though.

Aprime responds:

You just need to jump when you're on the base of the strawberry, instead of the side of his head

Neat visuals, but ho-lee shit controlling this guy's hard.

TharosTheDragon responds:

It's because he gets heavier as you sober up

If you want to get the 100 medal points and get the fuck out, here's a quick tip:
Shove Knuckles in the left corner of the screen, he can't get hit by turds there.

Free medals are always nice.

You could've been a bit clearer about the bonus game requiring the arrow keys rather than the mouse though, and the controls felt a bit wonky.

Ant responds:

i'll make sure to tell 14 year old ant to do that

That epilepsy warning is not lying. This game will kill epileptics on sight.

Controls also felt oddly stiff and difficult to use, with the ledgegrab frequently going off when I didn't want it to.

On the bright side, the BGM fucking slaps and there's plenty of medals (shockingly easy ones, too - the gold times are pretty generous).

Guy-Unger responds:

ruffle creates some weird noise that isn't supposed to be there haha, thats probably what makes it look way more epilepsy inducing. i could disable ruffle support or try to remove it, but since its playable im just leaving it like this, hoping itll get fixed by ruffle eventually

A neat little platformer, if a bit too easy.
Main complaint here is that dropping through floors feels a bit abrupt.

JackAstral responds:

Sorry about that, my old flash code for platforming was so sloppy T_T

Newgrounds is damn good.
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