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BlueMonday1984

188 Game Reviews w/ Response

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Its a pretty obvious beta, but I'm impressed with how well you captured the Wii's unique look.
Can't wait to see this get finished!

Unstreemy responds:

Thank you! :)

Visuals and short length aside, my main criticism of this is on the gameplay - actually landing a hit on enemies is pretty much luck-based thanks to my inability to aim diagonally, and the slippery controls make this feel awful to play.

thethiscat responds:

thank you for the constructive criticism I'm just starting to make games so I'm not really good you're criticism really help me to make better games so thank you and have a good day

Easy to pick up, and pretty fun. Good to kill a few minutes.
You did a good job on your first Pico-8 game, and the thumbnail art's pretty cute.

Not sure how the scoring system at the top-left works.

Samburger360 responds:

Thanks!

The scoring system was a bit of a hassle,
but what I ended up doing was increasing the score by 0.1 every frame that a tomato would hit you but is in another Lane.

(Overall it increases by about 6 points per tomato)

It also doubles as what speeds up the tomatoes over time!

I struggled to make out what anyone was saying throughout this, but part of me feels I'm better off not knowing exactly what they said.

A solidly made, and heartbreaking conclusion to Emily's story.
Nice work on the action - there was a strong sense of brutality to it.

bluekatNG responds:

I’ve seen all of your reviews, and I’m glad that you enjoy the series!! I feel that it aged well for most :3

Short, sweet, and just a bit creepy - the visuals have a fair dose of Tamagotchi charm.

SepticDolphin responds:

Thank you man :)

...holy shit you genuinely put the Dreamcast Collab on an actual Dreamcast. That is actually insane.

Not sure how to get "WELCOMETOTHENEXTLEVEL", but it seems finding the code involves using a VMU. That's pretty clever.

KittyhawkMontrose responds:

Thanks! 💖 It had to be on a Dreamcast. We wanted to have a real world element, and why not use the underutilized VMU?

metacomedy my beloved
Short, but real damn fun - I had a smile on my face the entire time.

Okidou responds:

Thank you so much! I'm glad you liked it.

Well, this hits a bit different after "Man of the Woods" torpedoed Timberlake's career.

Gameplay's pretty damn awkward - having to center the mouse made nailing anything (let alone Justin) a major crapshoot, and the rifle's generally poor accuracy makes this *much* more luck-based than it has to be.

Visuals are pretty neat, though - got that late-90's charm, I'd say.

Luis responds:

This game is old enough to buy me a drink and it better soon.

A very simple, but fun spin on the classic Minesweeper formula. Love the aquatic visuals!

TheSailorDev responds:

I tried to make it feel different and I am glad it cam across as such.

Newgrounds is damn good.
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